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No. 0801 A
Magearna

Magearna

Region
Alola · 7ª generation
Rarity
Legendary
Attack side
Special
  • Legendary
Recommended build A
  1. Start with this move Meteor Mash → Magnet Bomb
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Play Rough → Spirit Break
  4. Bond 3: add to the group Metal Claw → Iron Head

Group damage 9,477/s (3,409 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Meteor Mash → Magnet Bomb Meteor · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Play Rough → Spirit Break Melee · evolves with Power
  4. Bond 3: add to the group Metal Claw → Iron Head Melee · evolves with Power

Group damage 9,477/s (3,409 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Mirror Shot Steel Special Bounce 75 375 1,274Power
Meteor Mash Steel Physical Meteor 61 401 1,233Power
Play Rough Fairy Physical Melee 85 433 1,188Power
Flash Cannon Steel Special Beam 109 410 1,070Armor
Hyper Beam Normal Special Charge 192 570 1,026Power
Metal Claw Steel Physical Melee 63 360 987Power
Body Slam Normal Physical Melee 69 338 926Power
Gyro Ball Steel Physical Spin 67 296 859Armor
Dazzling Gleam Fairy Special Aura 79 477 858Synthesis
Tackle Normal Physical Melee 54 299 820Vigor
Quick Attack Normal Physical Dash 81 340 808Sprint
Hyper Voice Normal Special Nova 63 280 731Reflexes
Rapid Spin Normal Physical Spin 55 244 709Sprint
Fairy Wind Fairy Special Nova 55 248 666Power
Draining Kiss Fairy Special Homing 34 227 653Synthesis
Disarming Voice Fairy Special Shove 83 291 523Armor
Substitute Normal Physical Turret 34 194 490Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fire×1.6
  • Ground×1.6

Resists

  • Dragon×0.18
  • Bug×0.36
  • Poison×0.48
  • Normal×0.6
  • Grass×0.6
  • Ice×0.6
  • Flying×0.6
  • Psychic×0.6
  • Rock×0.6
  • Dark×0.6
  • Fairy×0.6
  • Fighting×0.96
  • Steel×0.96

Sprites by

baronessfaron, Caitemis. SpriteCollab, CC BY-NC 4.0.