- Start with this move Body Slam → Giga Impact
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Bite → Crunch
- Bond 3: add to the group Night Slash → Darkest Lariat
Group damage 7,792/s (2,803 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Body Slam → Giga Impact Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Bite → Crunch Melee · evolves with Power
- Bond 3: add to the group Night Slash → Darkest Lariat Spin · evolves with Sprint
Group damage 7,792/s (2,803 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Variant for after minute 30
In Arceus’ Judgment, legendaries double their HP and damage every 5 s. Slow, stun, pull and poison beat raw damage.
- Start with this move Body Slam → Giga Impact
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Bite → Crunch
- Bond 3: add to the group String Shot → Sticky Web
For team play
In a group, buffs and healing are yours only, but poison, slow and burn on enemies are shared and turn on anyone’s Hex.
- Start with this move Body Slam → Giga Impact
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Bite → Crunch
- Bond 3: add to the group String Shot → Sticky Web
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Body Slam | Normal | Physical | Melee | 72 | 349 | 957Power |
| Bite | Dark | Physical | Melee | 59 | 347 | 952Power |
| Signal Beam | Bug | Special | Bounce | 56 | 279 | 947Power |
| Night Slash | Dark | Physical | Spin | 70 | 308 | 895Sprint |
| Tackle | Normal | Physical | Melee | 56 | 309 | 847Vigor |
| Quick Attack | Normal | Physical | Dash | 84 | 351 | 834Sprint |
| Sucker Punch | Dark | Physical | Homing | 40 | 268 | 772Power |
| U-turn | Bug | Physical | Dash | 76 | 320 | 760Synthesis |
| Rapid Spin | Normal | Physical | Spin | 57 | 252 | 732Sprint |
| Bug Bite | Bug | Physical | Melee | 46 | 264 | 725Power |
| Hyper Beam | Normal | Special | Charge | 134 | 397 | 715Power |
| String Shot | Bug | Physical | Mine | 29 | 168 | 621Reflexes |
| Dark Pulse | Dark | Special | Nova | 57 | 241 | 620Sprint |
| Night Shade | Dark | Special | Aura | 55 | 332 | 598Synthesis |
| Bug Buzz | Bug | Special | Aura | 48 | 313 | 591Synthesis |
| Hyper Voice | Normal | Special | Nova | 44 | 195 | 509Reflexes |
| Substitute | Normal | Physical | Turret | 35 | 200 | 506Armor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Fire×1.6
- Flying×1.6
- Bug×1.6
- Rock×1.6
- Fairy×1.6
Resists
- Psychic×0.3
- Grass×0.6
- Ground×0.6
- Ghost×0.6
- Dark×0.6
- Fighting×0.96
Sprites by
lokatts, Soulja. SpriteCollab, CC BY-NC 4.0.