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No. 0706 A
Goodra

Goodra

Type
Dragon
Region
Kalos · 6ª generation
Rarity
Legendary
Attack side
Mixed
  • Gacha featured
Recommended build A
  1. Start with this move Dragon Claw → Dragon Rush
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Outrage → Dragon Darts
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 10,654/s (3,832 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 10,654/s (3,832 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Dragon Claw Dragon Physical Melee 111 568 1,558Power
Outrage Dragon Physical Spin 115 475 1,325Vigor
Dragon Rage Dragon Special Beam 150 564 1,298Power
Body Slam Normal Physical Melee 71 346 949Power
Hyper Beam Normal Special Charge 177 526 946Power
Tackle Normal Physical Melee 55 306 840Vigor
Quick Attack Normal Physical Dash 83 348 828Sprint
Rapid Spin Normal Physical Spin 57 250 726Sprint
Hyper Voice Normal Special Nova 58 258 674Reflexes
Substitute Normal Physical Turret 35 199 502Armor
Dragon Breath Dragon Special Cone 50 174 487Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.
Dragon Dance Dragon Status Buff Deals no damage: builds (physical) ATTACK faster than Swords Dance.

Damage taken by type

Weak

  • Ice×1.6
  • Dragon×1.6
  • Fairy×1.6

Resists

  • Fire×0.6
  • Water×0.6
  • Electric×0.6
  • Grass×0.6

Sprites by

Emmuffin. SpriteCollab, CC BY-NC 4.0.