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No. 0705 B
Sliggoo

Sliggoo

Type
Dragon
Region
Kalos · 6ª generation
Rarity
Rare
Attack side
Mixed
As an enemy
Chaser
Recommended build B
  1. Start with this move Dragon Claw → Dragon Rush
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Outrage → Dragon Darts
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 9,461/s (3,403 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 9,461/s (3,403 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Sprint up to 1
  5. Armor up to 9
  6. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Dragon Claw Dragon Physical Melee 99 504 1,384Power
Outrage Dragon Physical Spin 102 422 1,177Vigor
Dragon Rage Dragon Special Beam 133 500 1,150Power
Body Slam Normal Physical Melee 63 307 843Power
Hyper Beam Normal Special Charge 157 466 838Power
Tackle Normal Physical Melee 49 272 746Vigor
Quick Attack Normal Physical Dash 74 309 735Sprint
Rapid Spin Normal Physical Spin 50 222 645Sprint
Hyper Voice Normal Special Nova 52 229 597Reflexes
Substitute Normal Physical Turret 31 176 446Armor
Dragon Breath Dragon Special Cone 44 154 431Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.
Dragon Dance Dragon Status Buff Deals no damage: builds (physical) ATTACK faster than Swords Dance.

Damage taken by type

Weak

  • Ice×1.6
  • Dragon×1.6
  • Fairy×1.6

Resists

  • Fire×0.6
  • Water×0.6
  • Electric×0.6
  • Grass×0.6

Sprites by

Caitemis, Emmuffin, NeroIntruder. SpriteCollab, CC BY-NC 4.0.