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No. 0074 C
Geodude

Geodude

Region
Kanto · 1ª generation
Rarity
Common
Attack side
Physical
As an enemy
Bomber
Recommended build C
  1. Start with this move Magnitude → Drill Run
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Rock Throw → Stone Edge
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 8,875/s (3,193 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Magnitude → Drill Run Quake · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Rock Throw → Stone Edge Projectile · evolves with Power
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 8,875/s (3,193 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 3
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Magnitude Ground Physical Quake 161 518 1,212Power
Rock Throw Rock Physical Projectile 39 255 1,115Power
Body Slam Normal Physical Melee 65 316 866Power
Power Gem Rock Special Bounce 49 242 823Power
Tackle Normal Physical Melee 50 279 766Vigor
Quick Attack Normal Physical Dash 76 317 755Sprint
Bonemerang Ground Physical Boomerang 50 304 730Power
Spikes Ground Physical Mine 34 198 729Power
Sand Tomb Ground Physical Vortex 66 281 706Vigor
Rock Slide Rock Physical Meteor 46 239 700Reflexes
Ancient Power Rock Special Orbit 72 288 685Armor
Rapid Spin Normal Physical Spin 52 228 662Sprint
Hyper Beam Normal Special Charge 116 345 621Power
Bulldoze Ground Physical Aura 64 334 601Power
Substitute Normal Physical Turret 32 181 458Armor
Hyper Voice Normal Special Nova 38 170 443Reflexes
Rock Tomb Rock Physical Stun 45 150 390Vigor
Mud Shot Ground Special Nova 21 114 321Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Water×2.56
  • Grass×2.56
  • Ice×1.6
  • Fighting×1.6
  • Ground×1.6
  • Steel×1.6

Resists

  • Electric×0.3
  • Poison×0.36
  • Normal×0.6
  • Fire×0.6
  • Flying×0.6
  • Rock×0.6

Sprites by

CHUNSOFT, El_Pangoro_Parse. SpriteCollab, CC BY-NC 4.0.