- Start with this move Play Rough → Spirit Break
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Body Slam → Giga Impact
- Bond 3: add to the group Poison Sting → Poison Jab
Group damage 8,023/s (2,886 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Play Rough → Spirit Break Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
- Bond 3: add to the group Poison Sting → Poison Jab Projectile · evolves with Sprint
Group damage 8,023/s (2,886 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Play Rough | Fairy | Physical | Melee | 83 | 426 | 1,169Power |
| Body Slam | Normal | Physical | Melee | 68 | 332 | 911Power |
| Sludge | Poison | Special | Projectile | 31 | 200 | 873Power |
| Tackle | Normal | Physical | Melee | 53 | 294 | 806Vigor |
| Poison Sting | Poison | Physical | Projectile | 28 | 184 | 806Sprint |
| Quick Attack | Normal | Physical | Dash | 80 | 334 | 794Sprint |
| Hyper Beam | Normal | Special | Charge | 146 | 434 | 780Power |
| Acid Spray | Poison | Special | Bounce | 44 | 222 | 752Synthesis |
| Rapid Spin | Normal | Physical | Spin | 54 | 240 | 697Sprint |
| Dazzling Gleam | Fairy | Special | Aura | 60 | 362 | 652Synthesis |
| Hyper Voice | Normal | Special | Nova | 48 | 213 | 556Reflexes |
| Fairy Wind | Fairy | Special | Nova | 42 | 189 | 507Power |
| Draining Kiss | Fairy | Special | Homing | 25 | 172 | 497Synthesis |
| Substitute | Normal | Physical | Turret | 34 | 191 | 482Armor |
| Toxic Spikes | Poison | Physical | Mine | 22 | 126 | 464Synthesis |
| Disarming Voice | Fairy | Special | Shove | 63 | 221 | 398Armor |
| Toxic | Poison | Special | Trail | 27 | 103 | 331Synthesis |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Ground×1.6
- Psychic×1.6
- Steel×1.6
Resists
- Dragon×0.3
- Fighting×0.36
- Bug×0.36
- Grass×0.6
- Dark×0.6
- Fairy×0.6
- Poison×0.96
Sprites by
Emmuffin. SpriteCollab, CC BY-NC 4.0.