- Start with this move Wing Attack → Brave Bird
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Body Slam → Giga Impact
- Bond 3: add to the group Tackle → Take Down
Group damage 6,262/s (2,252 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Wing Attack → Brave Bird Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
- Bond 3: add to the group Tackle → Take Down Melee · evolves with Vigor
Group damage 6,262/s (2,252 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Vigor 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Variant for after minute 30
In Arceus’ Judgment, legendaries double their HP and damage every 5 s. Slow, stun, pull and poison beat raw damage.
- Start with this move Gust → Hurricane
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Hyper Beam → Prismatic Laser
- Bond 3: add to the group Ice Beam → Blizzard
For team play
In a group, buffs and healing are yours only, but poison, slow and burn on enemies are shared and turn on anyone’s Hex.
- Start with this move Gust → Hurricane
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Hyper Beam → Prismatic Laser
- Bond 3: add to the group Ice Beam → Blizzard
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Gust | Flying | Special | Orbit | 95 | 382 | 909Sprint |
| Wing Attack | Flying | Physical | Melee | 59 | 311 | 821Power |
| Hyper Beam | Normal | Special | Charge | 143 | 425 | 766Power |
| Body Slam | Normal | Physical | Melee | 57 | 277 | 759Power |
| Tackle | Normal | Physical | Melee | 44 | 245 | 672Vigor |
| Ice Beam | Ice | Special | Beam | 67 | 254 | 663Power |
| Quick Attack | Normal | Physical | Dash | 67 | 279 | 662Sprint |
| Aerial Ace | Flying | Physical | Dash | 71 | 269 | 638Sprint |
| Rapid Spin | Normal | Physical | Spin | 45 | 200 | 581Sprint |
| Hail | Ice | Special | Meteor | 43 | 198 | 559Reflexes |
| Ice Shard | Ice | Physical | Homing | 28 | 190 | 548Reflexes |
| Hyper Voice | Normal | Special | Nova | 47 | 209 | 545Reflexes |
| Powder Snow | Ice | Special | Aura | 52 | 287 | 517Sprint |
| Substitute | Normal | Physical | Turret | 28 | 159 | 402Armor |
| Air Slash | Flying | Special | Homing | 30 | 152 | 401Reflexes |
| Whirlwind | Flying | Special | Shove | 63 | 212 | 381Sprint |
| Freeze-Dry | Ice | Special | Stun | 38 | 127 | 329Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Rock×2.56
- Fire×1.6
- Electric×1.6
- Steel×1.6
Resists
- Ground×0.3
- Grass×0.6
- Bug×0.6
- Ice×0.96
- Fighting×0.96
Sprites by
CHUNSOFT, FlowerSnek, G〜. SpriteCollab, CC BY-NC 4.0.