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No. 0555 B
Darmanitan

Darmanitan

Type
Fire
Region
Unova · 5ª generation
Rarity
Rare
Attack side
Physical
As an enemy
Zoner
Recommended build B
  1. Start with this move Body Slam → Giga Impact
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Flame Charge → Heat Crash
  4. Bond 3: add to the group Tackle → Take Down

Group damage 8,910/s (3,205 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Body Slam → Giga Impact Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Flame Charge → Heat Crash Dash · evolves with Sprint
  4. Bond 3: add to the group Tackle → Take Down Melee · evolves with Vigor

Group damage 8,910/s (3,205 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)
  • Burn

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Sprint 1 is enough (unlocks the evolution)
  5. Armor up to 9
  6. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Body Slam Normal Physical Melee 84 407 1,116Power
Flame Charge Fire Physical Dash 111 464 1,101Sprint
Ember Fire Special Projectile 36 233 1,019Power
Tackle Normal Physical Melee 65 360 988Vigor
Quick Attack Normal Physical Dash 98 409 973Sprint
Flame Wheel Fire Physical Trail 64 271 866Sprint
Rapid Spin Normal Physical Spin 66 294 854Sprint
Fire Spin Fire Special Orbit 87 347 826Synthesis
Hyper Beam Normal Special Charge 116 345 621Power
Substitute Normal Physical Turret 41 234 591Armor
Heat Wave Fire Special Nova 51 214 552Vigor
Hyper Voice Normal Special Nova 38 170 443Reflexes
Flamethrower Fire Special Cone 44 144 385Reflexes
Will-O-Wisp Fire Special Turret 22 128 369Reflexes
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Water×1.6
  • Ground×1.6
  • Rock×1.6

Resists

  • Fire×0.6
  • Grass×0.6
  • Ice×0.6
  • Bug×0.6
  • Steel×0.6
  • Fairy×0.6

Sprites by

G〜, Michael12, Soulja. SpriteCollab, CC BY-NC 4.0.