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No. 0822 C
Corvisquire

Corvisquire

Type
Flying
Region
Galar · 8ª generation
Rarity
Uncommon
Attack side
Physical
As an enemy
Chaser
Recommended build C
  1. Start with this move Wing Attack → Brave Bird
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Aerial Ace → Acrobatics
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 7,469/s (2,687 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Wing Attack → Brave Bird Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Aerial Ace → Acrobatics Dash · evolves with Sprint
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 7,469/s (2,687 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Wing Attack Flying Physical Melee 76 399 1,054Power
Gust Flying Special Orbit 102 407 967Sprint
Aerial Ace Flying Physical Dash 91 345 820Sprint
Body Slam Normal Physical Melee 61 296 812Power
Tackle Normal Physical Melee 47 262 719Vigor
Quick Attack Normal Physical Dash 71 298 708Sprint
Hyper Beam Normal Special Charge 127 377 679Power
Rapid Spin Normal Physical Spin 48 214 622Sprint
Hyper Voice Normal Special Nova 42 185 484Reflexes
Substitute Normal Physical Turret 30 170 430Armor
Air Slash Flying Special Homing 32 162 427Reflexes
Whirlwind Flying Special Shove 67 225 405Sprint
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Electric×1.6
  • Ice×1.6
  • Rock×1.6

Resists

  • Ground×0.3
  • Grass×0.6
  • Fighting×0.6
  • Bug×0.6

Sprites by

Emmuffin. SpriteCollab, CC BY-NC 4.0.