Skip to content
PokéSurvivor Wiki
No. 0823 B
Corviknight

Corviknight

Region
Galar · 8ª generation
Rarity
Epic
Attack side
Physical
As an enemy
Chaser
Recommended build B
  1. Start with this move Meteor Mash → Magnet Bomb
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Wing Attack → Brave Bird
  4. Bond 3: add to the group Metal Claw → Iron Head

Group damage 8,665/s (3,117 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Meteor Mash → Magnet Bomb Meteor · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Wing Attack → Brave Bird Melee · evolves with Power
  4. Bond 3: add to the group Metal Claw → Iron Head Melee · evolves with Power

Group damage 8,665/s (3,117 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Meteor Mash Steel Physical Meteor 59 388 1,193Power
Wing Attack Flying Physical Melee 70 367 969Power
Metal Claw Steel Physical Melee 61 348 955Power
Body Slam Normal Physical Melee 67 327 896Power
Mirror Shot Steel Special Bounce 53 262 888Power
Gust Flying Special Orbit 89 357 849Sprint
Gyro Ball Steel Physical Spin 65 286 831Armor
Tackle Normal Physical Melee 52 289 793Vigor
Quick Attack Normal Physical Dash 79 329 781Sprint
Aerial Ace Flying Physical Dash 83 317 753Sprint
Flash Cannon Steel Special Beam 76 286 746Armor
Hyper Beam Normal Special Charge 134 397 715Power
Rapid Spin Normal Physical Spin 53 236 685Sprint
Hyper Voice Normal Special Nova 44 195 509Reflexes
Substitute Normal Physical Turret 33 188 474Armor
Air Slash Flying Special Homing 28 142 374Reflexes
Whirlwind Flying Special Shove 58 198 356Sprint
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Fire×1.6
  • Electric×1.6

Resists

  • Poison×0.3
  • Grass×0.36
  • Bug×0.36
  • Ground×0.48
  • Normal×0.6
  • Flying×0.6
  • Psychic×0.6
  • Dragon×0.6
  • Steel×0.6
  • Fairy×0.6
  • Ice×0.96
  • Fighting×0.96
  • Rock×0.96

Sprites by

Emmuffin, G〜, nataniel-sama, Soulja, ◥θ┴θ◤. SpriteCollab, CC BY-NC 4.0.