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No. 0006 B
Charizard

Charizard

Region
Kanto · 1ª generation
Rarity
Epic
Attack side
Special
As an enemy
Chaser
Recommended build B
  1. Start with this move Ember → Fire Blast
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Gust → Hurricane
  4. Bond 3: add to the group Fire Spin → Sacred Fire

Group damage 9,563/s (3,440 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Ember → Fire Blast Projectile · evolves with Power
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Gust → Hurricane Orbit · evolves with Sprint
  4. Bond 3: add to the group Fire Spin → Sacred Fire Orbit · evolves with Synthesis

Group damage 9,563/s (3,440 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Burn
  • Targets the boss first

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Ember Fire Special Projectile 45 294 1,284Power
Gust Flying Special Orbit 117 469 1,115Sprint
Fire Spin Fire Special Orbit 109 437 1,041Synthesis
Wing Attack Flying Physical Melee 69 361 953Power
Hyper Beam Normal Special Charge 176 522 939Power
Body Slam Normal Physical Melee 66 321 881Power
Tackle Normal Physical Melee 51 284 779Vigor
Quick Attack Normal Physical Dash 77 323 768Sprint
Aerial Ace Flying Physical Dash 82 312 741Sprint
Flame Charge Fire Physical Dash 73 305 724Sprint
Heat Wave Fire Special Nova 64 270 695Vigor
Rapid Spin Normal Physical Spin 52 232 674Sprint
Hyper Voice Normal Special Nova 58 256 669Reflexes
Flame Wheel Fire Physical Trail 42 178 569Sprint
Air Slash Flying Special Homing 37 187 492Reflexes
Flamethrower Fire Special Cone 55 181 485Reflexes
Whirlwind Flying Special Shove 77 259 467Sprint
Substitute Normal Physical Turret 32 184 466Armor
Will-O-Wisp Fire Special Turret 28 161 465Reflexes
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Rock×2.56
  • Water×1.6
  • Electric×1.6

Resists

  • Grass×0.36
  • Bug×0.36
  • Ground×0.48
  • Fire×0.6
  • Fighting×0.6
  • Steel×0.6
  • Fairy×0.6
  • Ice×0.96

Sprites by

CHUNSOFT, Emboarger, Emmuffin, SilverDeoxys563. SpriteCollab, CC BY-NC 4.0.