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No. 0610 B
Axew

Axew

Type
Dragon
Region
Unova · 5ª generation
Rarity
Uncommon
Attack side
Physical
As an enemy
Chaser
Recommended build B
  1. Start with this move Dragon Claw → Dragon Rush
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Outrage → Dragon Darts
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 10,057/s (3,618 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 10,057/s (3,618 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Sprint up to 1
  5. Armor up to 9
  6. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Dragon Claw Dragon Physical Melee 105 536 1,471Power
Outrage Dragon Physical Spin 108 449 1,251Vigor
Body Slam Normal Physical Melee 67 327 896Power
Dragon Rage Dragon Special Beam 98 370 852Power
Tackle Normal Physical Melee 52 289 793Vigor
Quick Attack Normal Physical Dash 79 329 781Sprint
Rapid Spin Normal Physical Spin 53 236 685Sprint
Hyper Beam Normal Special Charge 116 345 621Power
Substitute Normal Physical Turret 33 188 474Armor
Hyper Voice Normal Special Nova 38 170 443Reflexes
Dragon Breath Dragon Special Cone 33 114 319Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.
Dragon Dance Dragon Status Buff Deals no damage: builds (physical) ATTACK faster than Swords Dance.

Damage taken by type

Weak

  • Ice×1.6
  • Dragon×1.6
  • Fairy×1.6

Resists

  • Fire×0.6
  • Water×0.6
  • Electric×0.6
  • Grass×0.6

Sprites by

baronessfaron, Caitemis, FrivolousAqua, G〜, JFain. SpriteCollab, CC BY-NC 4.0.