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No. 0666 C
Vivillon

Vivillon

Region
Kalos · 6ª generation
Rarity
Rare
Attack side
Special
As an enemy
Summoner
  • Floats
Recommended build C
  1. Start with this move Signal Beam → Megahorn
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Gust → Hurricane
  4. Bond 3: add to the group Hyper Beam → Prismatic Laser

Group damage 8,464/s (3,045 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Signal Beam → Megahorn Bounce · evolves with Power
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Gust → Hurricane Orbit · evolves with Sprint
  4. Bond 3: add to the group Hyper Beam → Prismatic Laser Charge · evolves with Power

Group damage 8,464/s (3,045 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Variant for after minute 30

In Arceus’ Judgment, legendaries double their HP and damage every 5 s. Slow, stun, pull and poison beat raw damage.

  1. Start with this move Signal Beam → Megahorn
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Gust → Hurricane
  4. Bond 3: add to the group String Shot → Sticky Web
  • Buff in group
  • Slows

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Signal Beam Bug Special Bounce 68 338 1,148Power
Gust Flying Special Orbit 108 432 1,029Sprint
Hyper Beam Normal Special Charge 162 482 867Power
Wing Attack Flying Physical Melee 59 308 813Power
Body Slam Normal Physical Melee 56 274 752Power
Bug Buzz Bug Special Aura 59 379 716Synthesis
Tackle Normal Physical Melee 44 242 665Vigor
Quick Attack Normal Physical Dash 66 276 655Sprint
Aerial Ace Flying Physical Dash 70 266 632Sprint
Hyper Voice Normal Special Nova 53 237 618Reflexes
U-turn Bug Physical Dash 60 251 597Synthesis
Rapid Spin Normal Physical Spin 45 198 575Sprint
Bug Bite Bug Physical Melee 36 208 570Power
String Shot Bug Physical Mine 23 132 488Reflexes
Air Slash Flying Special Homing 34 173 454Reflexes
Whirlwind Flying Special Shove 71 240 431Sprint
Substitute Normal Physical Turret 28 157 398Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Rock×2.56
  • Fire×1.6
  • Electric×1.6
  • Ice×1.6
  • Flying×1.6

Resists

  • Ground×0.18
  • Grass×0.36
  • Fighting×0.36
  • Bug×0.6

Sprites by

Emmuffin. SpriteCollab, CC BY-NC 4.0.