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No. 0236 D
Tyrogue

Tyrogue

Region
Johto · 2ª generation
Rarity
Common
Attack side
Mixed
As an enemy
Chaser
Recommended build D
  1. Start with this move Karate Chop → Close Combat
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Rolling Kick → High Jump Kick
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 6,936/s (2,495 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Karate Chop → Close Combat Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Rolling Kick → High Jump Kick Spin · evolves with Sprint
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 6,936/s (2,495 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 2
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Karate Chop Fighting Physical Melee 59 385 1,056Power
Aura Sphere Fighting Special Projectile 29 191 836Reflexes
Rolling Kick Fighting Physical Spin 59 263 763Sprint
Body Slam Normal Physical Melee 51 246 676Power
Hyper Beam Normal Special Charge 120 357 643Power
Tackle Normal Physical Melee 39 218 598Vigor
Quick Attack Normal Physical Dash 59 248 589Sprint
Rapid Spin Normal Physical Spin 40 178 517Sprint
Vacuum Wave Fighting Special Shove 68 242 466Armor
Hyper Voice Normal Special Nova 40 175 458Reflexes
Dynamic Punch Fighting Physical Stun 43 142 370Power
Substitute Normal Physical Turret 25 141 358Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Flying×1.6
  • Psychic×1.6
  • Fairy×1.6

Resists

  • Bug×0.6
  • Rock×0.6
  • Dark×0.6

Sprites by

Caitemis, CHUNSOFT, Emmuffin, Prismatic. SpriteCollab, CC BY-NC 4.0.