- Start with this move Play Rough → Spirit Break
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Body Slam → Giga Impact
- Bond 3: add to the group Tackle → Take Down
Group damage 5,855/s (2,106 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Play Rough → Spirit Break Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
- Bond 3: add to the group Tackle → Take Down Melee · evolves with Vigor
Group damage 5,855/s (2,106 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Vigor 1 is enough (unlocks the evolution)
- Sprint up to 3
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Play Rough | Fairy | Physical | Melee | 67 | 345 | 947Power |
| Dazzling Gleam | Fairy | Special | Aura | 62 | 371 | 667Synthesis |
| Hyper Beam | Normal | Special | Charge | 124 | 369 | 665Power |
| Body Slam | Normal | Physical | Melee | 46 | 224 | 615Power |
| Tackle | Normal | Physical | Melee | 36 | 198 | 544Vigor |
| Quick Attack | Normal | Physical | Dash | 54 | 226 | 536Sprint |
| Fairy Wind | Fairy | Special | Nova | 43 | 193 | 518Power |
| Draining Kiss | Fairy | Special | Homing | 26 | 176 | 508Synthesis |
| Hyper Voice | Normal | Special | Nova | 41 | 181 | 473Reflexes |
| Rapid Spin | Normal | Physical | Spin | 37 | 162 | 471Sprint |
| Disarming Voice | Fairy | Special | Shove | 65 | 226 | 407Armor |
| Substitute | Normal | Physical | Turret | 23 | 129 | 326Armor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Poison×1.6
- Steel×1.6
Resists
- Dragon×0.3
- Fighting×0.6
- Bug×0.6
- Dark×0.6
Sprites by
CHUNSOFT, RaoKurai. SpriteCollab, CC BY-NC 4.0.