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No. 0209 C
Snubbull

Snubbull

Type
Fairy
Region
Johto · 2ª generation
Rarity
Common
Attack side
Physical
As an enemy
Chaser
Recommended build C
  1. Start with this move Play Rough → Spirit Break
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Body Slam → Giga Impact
  4. Bond 3: add to the group Tackle → Take Down

Group damage 8,240/s (2,964 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Play Rough → Spirit Break Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
  4. Bond 3: add to the group Tackle → Take Down Melee · evolves with Vigor

Group damage 8,240/s (2,964 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Sprint up to 3
  5. Armor up to 9
  6. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Play Rough Fairy Physical Melee 95 486 1,333Power
Body Slam Normal Physical Melee 65 316 866Power
Tackle Normal Physical Melee 50 279 766Vigor
Quick Attack Normal Physical Dash 76 317 755Sprint
Dazzling Gleam Fairy Special Aura 62 371 667Synthesis
Hyper Beam Normal Special Charge 124 369 665Power
Rapid Spin Normal Physical Spin 52 228 662Sprint
Fairy Wind Fairy Special Nova 43 193 518Power
Draining Kiss Fairy Special Homing 26 176 508Synthesis
Hyper Voice Normal Special Nova 41 181 473Reflexes
Substitute Normal Physical Turret 32 181 458Armor
Disarming Voice Fairy Special Shove 65 226 407Armor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Poison×1.6
  • Steel×1.6

Resists

  • Dragon×0.3
  • Fighting×0.6
  • Bug×0.6
  • Dark×0.6

Sprites by

CHUNSOFT, Emmuffin. SpriteCollab, CC BY-NC 4.0.