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No. 0336 B
Seviper

Seviper

Type
Poison
Region
Hoenn · 3ª generation
Rarity
Rare
Attack side
Mixed
As an enemy
Chaser
Recommended build B
  1. Start with this move Sludge → Sludge Bomb
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Acid Spray → Sludge Wave
  4. Bond 3: add to the group Hyper Beam → Prismatic Laser

Group damage 8,785/s (3,160 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Sludge → Sludge Bomb Projectile · evolves with Power
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Acid Spray → Sludge Wave Bounce · evolves with Synthesis
  4. Bond 3: add to the group Hyper Beam → Prismatic Laser Charge · evolves with Power

Group damage 8,785/s (3,160 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Poison: % of HP, melts bosses
  • Targets the boss first

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Sludge Poison Special Projectile 42 277 1,213Power
Acid Spray Poison Special Bounce 62 308 1,044Synthesis
Poison Sting Poison Physical Projectile 35 230 1,007Sprint
Body Slam Normal Physical Melee 71 346 949Power
Hyper Beam Normal Special Charge 169 502 903Power
Tackle Normal Physical Melee 55 306 840Vigor
Quick Attack Normal Physical Dash 83 348 828Sprint
Rapid Spin Normal Physical Spin 57 250 726Sprint
Hyper Voice Normal Special Nova 56 246 643Reflexes
Toxic Spikes Poison Physical Mine 27 157 581Synthesis
Substitute Normal Physical Turret 35 199 502Armor
Toxic Poison Special Trail 38 144 460Synthesis
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Ground×1.6
  • Psychic×1.6

Resists

  • Grass×0.6
  • Fighting×0.6
  • Poison×0.6
  • Bug×0.6
  • Fairy×0.6

Sprites by

CHUNSOFT, Emmuffin. SpriteCollab, CC BY-NC 4.0.