- Start with this move Sludge → Sludge Bomb
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Acid Spray → Sludge Wave
- Bond 3: add to the group Hyper Beam → Prismatic Laser
Group damage 8,785/s (3,160 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Sludge → Sludge Bomb Projectile · evolves with Power
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Acid Spray → Sludge Wave Bounce · evolves with Synthesis
- Bond 3: add to the group Hyper Beam → Prismatic Laser Charge · evolves with Power
Group damage 8,785/s (3,160 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Sludge | Poison | Special | Projectile | 42 | 277 | 1,213Power |
| Acid Spray | Poison | Special | Bounce | 62 | 308 | 1,044Synthesis |
| Poison Sting | Poison | Physical | Projectile | 35 | 230 | 1,007Sprint |
| Body Slam | Normal | Physical | Melee | 71 | 346 | 949Power |
| Hyper Beam | Normal | Special | Charge | 169 | 502 | 903Power |
| Tackle | Normal | Physical | Melee | 55 | 306 | 840Vigor |
| Quick Attack | Normal | Physical | Dash | 83 | 348 | 828Sprint |
| Rapid Spin | Normal | Physical | Spin | 57 | 250 | 726Sprint |
| Hyper Voice | Normal | Special | Nova | 56 | 246 | 643Reflexes |
| Toxic Spikes | Poison | Physical | Mine | 27 | 157 | 581Synthesis |
| Substitute | Normal | Physical | Turret | 35 | 199 | 502Armor |
| Toxic | Poison | Special | Trail | 38 | 144 | 460Synthesis |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Ground×1.6
- Psychic×1.6
Resists
- Grass×0.6
- Fighting×0.6
- Poison×0.6
- Bug×0.6
- Fairy×0.6
Sprites by
CHUNSOFT, Emmuffin. SpriteCollab, CC BY-NC 4.0.