- Start with this move Ember → Fire Blast
- 1st bond: fuse with move 1 Nasty Plot
- Bond 2: add to the group Gust → Hurricane
- Bond 3: add to the group Fire Spin → Sacred Fire
Group damage 9,121/s (3,281 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Ember → Fire Blast Projectile · evolves with Power
- 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
- Bond 2: add to the group Gust → Hurricane Orbit · evolves with Sprint
- Bond 3: add to the group Fire Spin → Sacred Fire Orbit · evolves with Synthesis
Group damage 9,121/s (3,281 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Sprint 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Ember | Fire | Special | Projectile | 43 | 280 | 1,225Power |
| Gust | Flying | Special | Orbit | 112 | 447 | 1,064Sprint |
| Fire Spin | Fire | Special | Orbit | 104 | 417 | 993Synthesis |
| Hyper Beam | Normal | Special | Charge | 168 | 498 | 896Power |
| Wing Attack | Flying | Physical | Melee | 64 | 336 | 887Power |
| Body Slam | Normal | Physical | Melee | 61 | 299 | 820Power |
| Tackle | Normal | Physical | Melee | 48 | 264 | 726Vigor |
| Quick Attack | Normal | Physical | Dash | 72 | 301 | 715Sprint |
| Aerial Ace | Flying | Physical | Dash | 76 | 290 | 689Sprint |
| Flame Charge | Fire | Physical | Dash | 68 | 284 | 674Sprint |
| Heat Wave | Fire | Special | Nova | 61 | 258 | 663Vigor |
| Hyper Voice | Normal | Special | Nova | 55 | 244 | 638Reflexes |
| Rapid Spin | Normal | Physical | Spin | 49 | 216 | 627Sprint |
| Flame Wheel | Fire | Physical | Trail | 39 | 166 | 530Sprint |
| Air Slash | Flying | Special | Homing | 35 | 178 | 469Reflexes |
| Flamethrower | Fire | Special | Cone | 53 | 173 | 463Reflexes |
| Whirlwind | Flying | Special | Shove | 73 | 248 | 445Sprint |
| Will-O-Wisp | Fire | Special | Turret | 27 | 154 | 444Reflexes |
| Substitute | Normal | Physical | Turret | 30 | 172 | 434Armor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Rock×2.56
- Water×1.6
- Electric×1.6
Resists
- Grass×0.36
- Bug×0.36
- Ground×0.48
- Fire×0.6
- Fighting×0.6
- Steel×0.6
- Fairy×0.6
- Ice×0.96
Sprites by
baronessfaron. SpriteCollab, CC BY-NC 4.0.