- Start with this move Dragon Claw → Dragon Rush
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Outrage → Dragon Darts
- Bond 3: add to the group Body Slam → Giga Impact
Group damage 8,949/s (3,219 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
- Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power
Group damage 8,949/s (3,219 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Vigor 1 is enough (unlocks the evolution)
- Sprint up to 1
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Dragon Claw | Dragon | Physical | Melee | 93 | 477 | 1,309Power |
| Outrage | Dragon | Physical | Spin | 96 | 399 | 1,113Vigor |
| Dragon Rage | Dragon | Special | Beam | 111 | 418 | 961Power |
| Body Slam | Normal | Physical | Melee | 60 | 291 | 797Power |
| Tackle | Normal | Physical | Melee | 46 | 257 | 705Vigor |
| Hyper Beam | Normal | Special | Charge | 131 | 389 | 701Power |
| Quick Attack | Normal | Physical | Dash | 70 | 292 | 695Sprint |
| Rapid Spin | Normal | Physical | Spin | 47 | 210 | 610Sprint |
| Hyper Voice | Normal | Special | Nova | 43 | 191 | 499Reflexes |
| Substitute | Normal | Physical | Turret | 29 | 167 | 422Armor |
| Dragon Breath | Dragon | Special | Cone | 37 | 129 | 360Power |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
| Dragon Dance | Dragon | Status | Buff | Deals no damage: builds (physical) ATTACK faster than Swords Dance. | ||
Damage taken by type
Weak
- Ice×1.6
- Dragon×1.6
- Fairy×1.6
Resists
- Fire×0.6
- Water×0.6
- Electric×0.6
- Grass×0.6
Sprites by
CHUNSOFT, JFain, Pencil. SpriteCollab, CC BY-NC 4.0.