- Start with this move Play Rough → Spirit Break
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Body Slam → Giga Impact
- Bond 3: add to the group Tackle → Take Down
Group damage 6,072/s (2,184 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Play Rough → Spirit Break Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
- Bond 3: add to the group Tackle → Take Down Melee · evolves with Vigor
Group damage 6,072/s (2,184 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Vigor 1 is enough (unlocks the evolution)
- Sprint up to 4
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Play Rough | Fairy | Physical | Melee | 70 | 358 | 982Power |
| Dazzling Gleam | Fairy | Special | Aura | 64 | 383 | 689Synthesis |
| Hyper Beam | Normal | Special | Charge | 129 | 381 | 686Power |
| Body Slam | Normal | Physical | Melee | 48 | 233 | 638Power |
| Tackle | Normal | Physical | Melee | 37 | 206 | 564Vigor |
| Quick Attack | Normal | Physical | Dash | 56 | 234 | 556Sprint |
| Fairy Wind | Fairy | Special | Nova | 44 | 199 | 535Power |
| Draining Kiss | Fairy | Special | Homing | 27 | 182 | 525Synthesis |
| Hyper Voice | Normal | Special | Nova | 42 | 187 | 489Reflexes |
| Rapid Spin | Normal | Physical | Spin | 38 | 168 | 488Sprint |
| Disarming Voice | Fairy | Special | Shove | 67 | 233 | 420Armor |
| Substitute | Normal | Physical | Turret | 24 | 133 | 338Armor |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Poison×1.6
- Steel×1.6
Resists
- Dragon×0.3
- Fighting×0.6
- Bug×0.6
- Dark×0.6
Sprites by
Anonymous, CHUNSOFT. SpriteCollab, CC BY-NC 4.0.