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No. 0524 D
Roggenrola

Roggenrola

Type
Rock
Region
Unova · 5ª generation
Rarity
Common
Attack side
Physical
As an enemy
Charger
Recommended build D
  1. Start with this move Rock Throw → Stone Edge
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Body Slam → Giga Impact
  4. Bond 3: add to the group Rock Slide → Stealth Rock

Group damage 8,239/s (2,964 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Rock Throw → Stone Edge Projectile · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
  4. Bond 3: add to the group Rock Slide → Stealth Rock Meteor · evolves with Reflexes

Group damage 8,239/s (2,964 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)
  • Targets the boss first

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 4
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Rock Throw Rock Physical Projectile 46 298 1,303Power
Power Gem Rock Special Bounce 57 284 965Power
Body Slam Normal Physical Melee 63 307 843Power
Rock Slide Rock Physical Meteor 53 279 818Reflexes
Ancient Power Rock Special Orbit 84 337 803Armor
Tackle Normal Physical Melee 49 272 746Vigor
Quick Attack Normal Physical Dash 74 309 735Sprint
Rapid Spin Normal Physical Spin 50 222 645Sprint
Hyper Beam Normal Special Charge 114 337 607Power
Rock Tomb Rock Physical Stun 53 176 456Vigor
Substitute Normal Physical Turret 31 176 446Armor
Hyper Voice Normal Special Nova 37 166 432Reflexes
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Water×1.6
  • Grass×1.6
  • Fighting×1.6
  • Ground×1.6
  • Steel×1.6

Resists

  • Normal×0.6
  • Fire×0.6
  • Poison×0.6
  • Flying×0.6

Sprites by

Caitemis, powercristal. SpriteCollab, CC BY-NC 4.0.