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No. 0714 D
Noibat

Noibat

Region
Kalos · 6ª generation
Rarity
Common
Attack side
Special
As an enemy
Chaser
Recommended build D
  1. Start with this move Dragon Claw → Dragon Rush
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Outrage → Dragon Darts
  4. Bond 3: add to the group Wing Attack → Brave Bird

Group damage 6,559/s (2,359 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
  4. Bond 3: add to the group Wing Attack → Brave Bird Melee · evolves with Power

Group damage 6,559/s (2,359 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Sprint up to 1
  5. Armor up to 9
  6. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Dragon Claw Dragon Physical Melee 64 326 893Power
Gust Flying Special Orbit 86 342 815Sprint
Dragon Rage Dragon Special Beam 90 341 785Power
Outrage Dragon Physical Spin 66 272 760Vigor
Wing Attack Flying Physical Melee 51 267 706Power
Hyper Beam Normal Special Charge 129 381 686Power
Body Slam Normal Physical Melee 49 238 653Power
Tackle Normal Physical Melee 38 211 578Vigor
Quick Attack Normal Physical Dash 57 240 569Sprint
Aerial Ace Flying Physical Dash 61 231 549Sprint
Rapid Spin Normal Physical Spin 39 172 500Sprint
Hyper Voice Normal Special Nova 42 187 489Reflexes
Air Slash Flying Special Homing 27 137 359Reflexes
Substitute Normal Physical Turret 24 137 346Armor
Whirlwind Flying Special Shove 56 190 341Sprint
Dragon Breath Dragon Special Cone 30 105 294Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.
Dragon Dance Dragon Status Buff Deals no damage: builds (physical) ATTACK faster than Swords Dance.

Damage taken by type

Weak

  • Ice×2.56
  • Rock×1.6
  • Dragon×1.6
  • Fairy×1.6

Resists

  • Ground×0.3
  • Grass×0.36
  • Fire×0.6
  • Water×0.6
  • Fighting×0.6
  • Bug×0.6
  • Electric×0.96

Sprites by

baronessfaron, Caitemis, Emboarger, G〜, JFain, Noo. SpriteCollab, CC BY-NC 4.0.