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No. 0969 C
Glimmet

Glimmet

Region
Paldea · 9ª generation
Rarity
Uncommon
Attack side
Special
As an enemy
Ranged
Recommended build C
  1. Start with this move Power Gem → Meteor Beam
  2. 1st bond: fuse with move 1 Nasty Plot
  3. Bond 2: add to the group Sludge → Sludge Bomb
  4. Bond 3: add to the group Ancient Power → Diamond Storm

Group damage 9,116/s (3,279 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Power Gem → Meteor Beam Bounce · evolves with Power
  2. 1st bond: fuse with move 1 Nasty Plot Buff · Deals no damage: builds SPECIAL ATTACK while active.
  3. Bond 2: add to the group Sludge → Sludge Bomb Projectile · evolves with Power
  4. Bond 3: add to the group Ancient Power → Diamond Storm Orbit · evolves with Armor

Group damage 9,116/s (3,279 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • Poison: % of HP, melts bosses

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Sprint up to 1
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Power Gem Rock Special Bounce 73 361 1,225Power
Sludge Poison Special Projectile 36 237 1,035Power
Ancient Power Rock Special Orbit 107 428 1,019Armor
Hyper Beam Normal Special Charge 173 514 925Power
Acid Spray Poison Special Bounce 53 263 891Synthesis
Rock Throw Rock Physical Projectile 31 199 871Power
Body Slam Normal Physical Melee 51 246 676Power
Hyper Voice Normal Special Nova 57 252 659Reflexes
Tackle Normal Physical Melee 39 218 598Vigor
Poison Sting Poison Physical Projectile 21 137 598Sprint
Quick Attack Normal Physical Dash 59 248 589Sprint
Rock Slide Rock Physical Meteor 36 187 546Reflexes
Rapid Spin Normal Physical Spin 40 178 517Sprint
Toxic Poison Special Trail 32 123 392Synthesis
Substitute Normal Physical Turret 25 141 358Armor
Toxic Spikes Poison Physical Mine 16 93 344Synthesis
Rock Tomb Rock Physical Stun 35 117 305Vigor
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Ground×2.56
  • Water×1.6
  • Psychic×1.6
  • Steel×1.6

Resists

  • Poison×0.36
  • Normal×0.6
  • Fire×0.6
  • Flying×0.6
  • Bug×0.6
  • Fairy×0.6
  • Grass×0.96
  • Fighting×0.96

Sprites by

G〜. SpriteCollab, CC BY-NC 4.0.