- Start with this move Wing Attack → Brave Bird
- 1st bond: fuse with move 1 Swords Dance
- Bond 2: add to the group Body Slam → Giga Impact
- Bond 3: add to the group Tackle → Take Down
Group damage 6,888/s (2,478 without the buff)
Estimate from the game’s formulas, not from matches. How we calculate
Recommended build
Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.
- Start with this move Wing Attack → Brave Bird Melee · evolves with Power
- 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
- Bond 2: add to the group Body Slam → Giga Impact Melee · evolves with Power
- Bond 3: add to the group Tackle → Take Down Melee · evolves with Vigor
Group damage 6,888/s (2,478 without the buff)
Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate
Level-up cards, in order
- Power up to 40
- Reflexes up to 10
- Vigor 1 is enough (unlocks the evolution)
- Armor up to 9
- Synthesis the rest
Item
Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).
Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).
Moves it can learn
Estimated damage per second against a horde, with this Pokémon’s multiplier applied.
| Moves | Type | Category | Shape | Power Nv1 | Nv5 | Evolution |
|---|---|---|---|---|---|---|
| Ember | Fire | Special | Projectile | 35 | 228 | 998Power |
| Wing Attack | Flying | Physical | Melee | 65 | 342 | 903Power |
| Gust | Flying | Special | Orbit | 91 | 364 | 866Sprint |
| Body Slam | Normal | Physical | Melee | 63 | 304 | 835Power |
| Fire Spin | Fire | Special | Orbit | 85 | 340 | 809Synthesis |
| Tackle | Normal | Physical | Melee | 49 | 269 | 739Vigor |
| Hyper Beam | Normal | Special | Charge | 137 | 405 | 730Power |
| Quick Attack | Normal | Physical | Dash | 73 | 306 | 728Sprint |
| Aerial Ace | Flying | Physical | Dash | 78 | 295 | 702Sprint |
| Flame Charge | Fire | Physical | Dash | 69 | 289 | 687Sprint |
| Rapid Spin | Normal | Physical | Spin | 50 | 220 | 639Sprint |
| Flame Wheel | Fire | Physical | Trail | 40 | 169 | 540Sprint |
| Heat Wave | Fire | Special | Nova | 50 | 210 | 540Vigor |
| Hyper Voice | Normal | Special | Nova | 45 | 199 | 520Reflexes |
| Substitute | Normal | Physical | Turret | 31 | 175 | 442Armor |
| Air Slash | Flying | Special | Homing | 29 | 145 | 382Reflexes |
| Flamethrower | Fire | Special | Cone | 43 | 141 | 377Reflexes |
| Whirlwind | Flying | Special | Shove | 60 | 202 | 363Sprint |
| Will-O-Wisp | Fire | Special | Turret | 22 | 125 | 361Reflexes |
| Swords Dance | Normal | Status | Buff | Deals no damage: builds (physical) ATTACK while active. | ||
| Nasty Plot | Normal | Status | Buff | Deals no damage: builds SPECIAL ATTACK while active. | ||
| Agility | Normal | Status | Buff | Deals no damage: builds SPEED while active. | ||
| Harden | Normal | Status | Buff | Deals no damage: builds DEFENSE while active. | ||
Damage taken by type
Weak
- Rock×2.56
- Water×1.6
- Electric×1.6
Resists
- Grass×0.36
- Bug×0.36
- Ground×0.48
- Fire×0.6
- Fighting×0.6
- Steel×0.6
- Fairy×0.6
- Ice×0.96
Sprites by
Emmuffin, Soulja. SpriteCollab, CC BY-NC 4.0.