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No. 0334 B
Altaria

Altaria

Region
Hoenn · 3ª generation
Rarity
Rare
Attack side
Mixed
As an enemy
Summoner
Recommended build B
  1. Start with this move Dragon Claw → Dragon Rush
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Outrage → Dragon Darts
  4. Bond 3: add to the group Wing Attack → Brave Bird

Group damage 8,236/s (2,963 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Dragon Claw → Dragon Rush Melee · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Outrage → Dragon Darts Spin · evolves with Vigor
  4. Bond 3: add to the group Wing Attack → Brave Bird Melee · evolves with Power

Group damage 8,236/s (2,963 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Vigor 1 is enough (unlocks the evolution)
  4. Armor up to 9
  5. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Dragon Claw Dragon Physical Melee 80 409 1,122Power
Outrage Dragon Physical Spin 83 342 954Vigor
Gust Flying Special Orbit 97 389 926Sprint
Dragon Rage Dragon Special Beam 103 388 892Power
Wing Attack Flying Physical Melee 64 336 887Power
Body Slam Normal Physical Melee 61 299 820Power
Hyper Beam Normal Special Charge 146 434 780Power
Tackle Normal Physical Melee 48 264 726Vigor
Quick Attack Normal Physical Dash 72 301 715Sprint
Aerial Ace Flying Physical Dash 76 290 689Sprint
Rapid Spin Normal Physical Spin 49 216 627Sprint
Hyper Voice Normal Special Nova 48 213 556Reflexes
Substitute Normal Physical Turret 30 172 434Armor
Air Slash Flying Special Homing 31 155 408Reflexes
Whirlwind Flying Special Shove 64 216 388Sprint
Dragon Breath Dragon Special Cone 34 119 334Power
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.
Dragon Dance Dragon Status Buff Deals no damage: builds (physical) ATTACK faster than Swords Dance.

Damage taken by type

Weak

  • Ice×2.56
  • Rock×1.6
  • Dragon×1.6
  • Fairy×1.6

Resists

  • Ground×0.3
  • Grass×0.36
  • Fire×0.6
  • Water×0.6
  • Fighting×0.6
  • Bug×0.6
  • Electric×0.96

Sprites by

CHUNSOFT, Emmuffin, TawnySoup. SpriteCollab, CC BY-NC 4.0.