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No. 0142 B
Aerodactyl

Aerodactyl

Region
Kanto · 1ª generation
Rarity
Epic
Attack side
Physical
As an enemy
Charger
  • Floats
Recommended build B
  1. Start with this move Rock Throw → Stone Edge
  2. 1st bond: fuse with move 1 Swords Dance
  3. Bond 2: add to the group Wing Attack → Brave Bird
  4. Bond 3: add to the group Body Slam → Giga Impact

Group damage 9,105/s (3,275 without the buff)

Estimate from the game’s formulas, not from matches. How we calculate

Recommended build

Bonds only come from winning a rift arena (1 per win). Fused moves fire together, each on its own cooldown, so the group’s damage is the sum.

  1. Start with this move Rock Throw → Stone Edge Projectile · evolves with Power
  2. 1st bond: fuse with move 1 Swords Dance Buff · Deals no damage: builds (physical) ATTACK while active.
  3. Bond 2: add to the group Wing Attack → Brave Bird Melee · evolves with Power
  4. Bond 3: add to the group Body Slam → Giga Impact Melee · evolves with Power

Group damage 9,105/s (3,275 without the buff)

Estimated damage per second against a horde, with every move evolved and the buff fully stacked. How we calculate

  • Buff in group
  • −25% damage taken (melee)
  • Targets the boss first

Level-up cards, in order

  1. Power up to 40
  2. Reflexes up to 10
  3. Armor up to 9
  4. Synthesis the rest

Item

Choice Band — ×1.4 damage but locks the active slot. Take it once the group is built (or always fuse into the active slot).

Focus Sash — the only protection against Arceus’ hits (1 extra life every 60 s).

Moves it can learn

Estimated damage per second against a horde, with this Pokémon’s multiplier applied.

MovesTypeCategoryShapePower Nv1Nv5Evolution
Rock Throw Rock Physical Projectile 44 286 1,252Power
Wing Attack Flying Physical Melee 76 398 1,051Power
Power Gem Rock Special Bounce 58 290 986Power
Body Slam Normal Physical Melee 73 354 972Power
Gust Flying Special Orbit 93 371 883Sprint
Tackle Normal Physical Melee 56 313 860Vigor
Quick Attack Normal Physical Dash 85 356 847Sprint
Ancient Power Rock Special Orbit 86 345 820Armor
Aerial Ace Flying Physical Dash 90 344 817Sprint
Rock Slide Rock Physical Meteor 51 269 786Reflexes
Hyper Beam Normal Special Charge 139 413 744Power
Rapid Spin Normal Physical Spin 58 256 744Sprint
Hyper Voice Normal Special Nova 46 203 530Reflexes
Substitute Normal Physical Turret 36 203 514Armor
Rock Tomb Rock Physical Stun 51 169 438Vigor
Air Slash Flying Special Homing 29 148 390Reflexes
Whirlwind Flying Special Shove 61 206 370Sprint
Swords Dance Normal Status Buff Deals no damage: builds (physical) ATTACK while active.
Nasty Plot Normal Status Buff Deals no damage: builds SPECIAL ATTACK while active.
Agility Normal Status Buff Deals no damage: builds SPEED while active.
Harden Normal Status Buff Deals no damage: builds DEFENSE while active.

Damage taken by type

Weak

  • Water×1.6
  • Electric×1.6
  • Ice×1.6
  • Rock×1.6
  • Steel×1.6

Resists

  • Ground×0.48
  • Normal×0.6
  • Fire×0.6
  • Poison×0.6
  • Flying×0.6
  • Bug×0.6
  • Grass×0.96
  • Fighting×0.96

Sprites by

CHUNSOFT, El_Pangoro_Parse. SpriteCollab, CC BY-NC 4.0.